The latest tuning changes made to Madden NFL 19 gameplay

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Posted December 1st, 2018 at 8:30 am

A new gameplay tuning update has been pushed live for Madden NFL 19. The adjustments that have been made are based off community feedback and developer observations. All three gameplay styles are impacted, with some changes being universal and others specific to Simulation or Competitive. 

After watching our users play Madden 19 over the last few months and listening to the community feedback around our previous Title Updates, we felt we needed to make some tuning changes for Gameplay to provide some further balance to previous improvements and fixes. As the game has evolved since launch and certain meta’s have shifted, we remain committed post-launch support to ensure the game remains balanced as well as continuing to meet the needs of all of our players all season long.

Simulation, Arcade, Competitive

♦20% increase to ball carrier fumble chance when using the ‘Aggressive Ball Carrier’ Coach Adjustment

Competitive

♦Decreased Interception Threshold to a value of 60 from 75 – any defender with a catch rating of 60 or higher will never drop an INT when in open space

♦60% decrease to offensive success chance for multi-player aggressive catches

♦30% increase to defensive run-block disengage angles (this is 30% back in opposite direction from previous tuning made in October Title Update)

Simulation

♦Reduced the stamina penalty when using Acceleration boost and/or One Cut to lengthen the time necessary before fatigue sets in on a per-play basis

♦30% increase to defensive run-block disengage angles (this is 30% back in opposite direction from previous tuning made in October Title Update)

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