Improvements to Player AI Discussed in New Madden NFL 15 Video

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Posted July 18th, 2014 at 8:30 am

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EA Sports has released another in a series of videos meant to show off improvements and additions to Madden NFL 15. The latest is what they call “Player Sense 2.0” and relates to the intelligence of the players in making decisions and reacting to situations. “Player Sense” was introduced in Madden NFL 25 and though limited in scope it did show some promise.

ZONE/MAN COVERAGE IMPROVEMENTS
Zone Coverage ratings now have a bigger impact on how quickly defenders break on throws. Defenders with higher ratings in Zone Coverage will react much quicker to throws.

Defenses are now smarter when it comes to going for a swat vs. an interception or a tackle. This improved logic will be broken down by player traits.

Improvements have also been made to zone defenders responsible for the flats. Some things to look out for include smarter principles (no more out route abuse!), improved head tracking on all players, increases in press and chuck interactions between DBs and wide receivers, as well as better pursuit and tackling ability.

Man Coverage ratings have also been tweaked to impact how much separation receivers are able to get on cuts in their routes, resulting in improved behavior of the defender.

New to Madden NFL 15 is the addition of disguised defenses, where opposing secondaries will show you one coverage but give another.

REAL AI 2.0
The Madden development team continues to improve the decision-making of computer-controlled players. Thanks to Real AI 2.0, computer quarterbacks understand different passing concepts, and will read defenders before making correct throws. They’ll also audible and call hot routes based on Real AI, and also have improved logic for handling pressure in the pocket.

The computer now makes the same types of decisions that a skilled user would make. One improvement is CPU Fake Snap, which attempts to draw players offside more than in previous versions of Madden NFL.

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