After a wait of over ten weeks 2K Sports has finally delivered a patch for MLB 2K11. Plagued since release by numerous bugs and severe AI issues many of the fixes are intended to address those problems. The patch is available now for the Xbox 360 and PC but has been delayed for the PS3 due to the lengthy PSN outage.
Among the most important fixes are getting fatigue to function properly in Association mode, reduction in number of injuries, fixing the home run wall glitch, and improved baserunning. Though early some issues have been discovered with the one prompting the most discussion by far being a detrimental change to hitting in online games. Continue on for a look at all the changes said to come with this patch and leave any thoughts in the comments!
Batting
– Batters will no longer hit unrealistic, soft liners
– How hard CPU AI batters hit the ball is more closely matched to their power ratings than it was before
– Improved CPU AI batter logic for taking pitches
– The 2K10 base running camera has been added as an option
– The pitch type “Splitter†is now considered a breaking ball rather than a “Fastball†when displayed in the pitch tells/batter’s eye while batting
– In-game sub screen off the directional pad will now show the batter’s pitch count when a pitcher is up to bat
Pitching
– All-star caliber and elite starting pitchers will not get subbed out of the game after giving up some early runs early in the game
– Middle relievers do not stay in the game as long unless their performance warrants more innings
– In-game sub screen off the directional pad will show all reliever’s available pitch count range when pitcher is on the mound (including pitcher who is on the mound)
– In-game sub screen off the directional pad will now show the batter’s pitch count when a pitcher is up to bat
– The pitch type “Splitter†is now considered a breaking ball rather than a “Fastball†when displayed in the pitch tells/batter’s eye while batting
Fielding
– Fixed bug where robbing a HR counted as both an out and a HR
– Fixed bug where fielder clipped/penetrated through wall to catch HR
– Catches and gathers by both AI and User teams will not take as long to break out of
– Fielders and catchers will not rotate or spin in place when setting up for a pop fly
– Fixed bug where CPU AI outfielders would hold the ball instead of throwing when users tag up
– CPU AI fielders now make relay throws whenever possible
– Smoother looking catches
– Running throws will not trigger from standing catches
– Fielders will no longer play “give-up†animations in slow motion
– Bugs involving the correct number of errors have been addressed
– Fixed bug where 3rd baseman would not attempt to tag a baserunner who was sliding in on a steal attempt after a strikeout
– Fixed ball warping on catches by the catcher
– Catcher behaves appropriately when home runs are hit and when line drives are hit
– CPU AI fielders will no longer chase down foul balls that are going to land several rows into the crowd
– There are no longer issues or bugs preventing you from assigning and playing with a left-handed 2B, SS, or Catcher
Base Running
– CPU AI base runners will behave more realistically
-Â The 2K10 base running camera has been added as an option
-Â Base runners no longer run in place nor in slow motion when retreating to a base after a pitch lands in the dirt
-Â Fixed bug where the player replacing an injured base runner would not appear in-game
-Â Fixed bug where pinch runner for injured player appears at the plate rather than on base
-Â Fixed pinch runner bug where inserting a pinch runner would put him on 1st instead of 2nd or 3rd
My Player/Franchise
– Fixed My Player crashes
– Fixed crashes involving departed players screen in Franchise
– Fixed franchise mode crashes that occur on the schedule screen when simulating games
– Addressed issue with pitcher fatigue in franchise mode
– Both simulated injuries and in-game injuries occur with less frequency in all modes
– Assigning all free agents in franchise mode will no longer crash the game during the transition to the regular season
– Fixed crash when user trades 6 pitchers for 6 injured pitchers in franchise mode
– Fixed crashes involving edited players in a draft in franchise mode
– Improved logic for Comeback Player of the Year award
– Fixed PC bug in which headlines in franchise mode would not display the names of created players
– All team and individual records have been updated and/or corrected
– Addressed My Player mentor audio and text bugs
– My Player pitchers receive full amount of points awarded even when they do not pitch a complete game
– My Player pitchers no longer receive points twice for getting a win in a game
– ALCS, NLCS, and World series are now in the correct 2-3-2 format rather than 2-2-1-1-1
Online
– In the 2nd patch of MLB2K11, we wanted to do more than just address bugs. We’ve added new technology to create a batting experience online that is lag free. The responsiveness and twitch feels just like that of an offline game, regardless of varying connection speeds. Waiting patiently on an incoming pitch and determining whether it is a ball or a strike before swinging is now a part of the online battle at the plate. We are excited to roll this out as a part of the patch.
– Fixed online divergences
– Living Roster: The division and league standing show the current 2011 standings now rather than last yr’s 2010 standings
– Living Roster: Stats pages (player stats and league leaders) are now up to date for the 2011 season
– Living Roster: Fixed bug where incorrect players from multiple teams would appear in many different games when viewing the box score menu after the user resets rosters
General
-Â Fixed framerate issues during gameplay
-Â Fixed in-game freezes and crashes
– Fixed crash involving changing all pitches in edit player to a fastball and then changing pitch 1 again
– Fixed all bugs which caused either 2 pitchers or 2 batters to appear simultaneously in-game
– Player of the game logic has been improved
– Added an option to turn on “auto-fielding†for the user team
– Re-tuned sliders on the tougher difficulties so that realistic stats are achieved both in the field and at the plate
– Base runner speed slider now defaults to 40 instead of 50
– Added an option to turn on “auto baserunning†for the user team
– In-game pause summary now shows the pitch count (PC) as yellow and then red when the pitcher is suffering from fatigue.
– Fixed bugs that were preventing custom sounds, music, and playlists from working properly
– Addressed PC button functionality bugs
– Fixed audio bug for umpire on walks
– Correct hats are now worn by the Red Sox when they are wearing their alternate home and road uniforms